The making of Lightyear explained by the creative ensemble of the film
by Jaskiran Kaur | Fri, 22 Apr 2022 17:16:13 GMT
Lightyear features the story of Buzz Lightyear, starring Chris Evans in the lead role; Credits: Entertainment Weekly

Pixar's Lightyear is looking forward to helping the Toy Story franchise make a great comeback this year in June. 

A new take on the narration of the Toy Story universe, the story shows the origin of the legendary Buzz Lightyear character in the original franchise. The story focuses on the Space Ranger who becomes the inspiration for the toy Tim Allen, a character that plays a significant role in the franchise from the first installment. 

The film is now ready to be released and features Chris Evans as the voice of Lightyear. Others to star in the film are Uzo Aduba, James Brolin, Keke Palmer, Taika Waititi, Isiah Whitlock Jr., Efren Ramirez, Dale Soules, Peter Sohn, and Mary McDonald-Lewis. 

Lightyear is directed by Angus MacLane and is written by Pete Docter. The tailoring and simulation supervising duties fall to Fran Kalal, with Greg Peltz working behind the machinery and the technology featured in the aeronautical film. Jeremy Lasky essentially crafted the first look of Lightyear. 

Lightyear producer Galyn Susman recently shared how the filmmaker came up with the idea for the spaceship design used for the NASA vehicle used in the film. The character Lightyear will go on to explore space as the commander of the Star Command. 

Looking back at his childhood, the producer shared the life-changing moment when he watched Star Wars for the first time. He recalled that he was eating corn on a cob when he saw the film and was instantly inspired by it. 

The film was all he wanted to talk about and it ended up influencing his creativity. Star Wars gave rise to many successful sci-fi franchises and was also one of the collections that helped Susman later develop his ideas for Star Wars. 

Sci-fi films were on a rise back then and a new great installment was released almost every year. Finally, things got even more interesting when the young producer saw Toy Stay back in the 1990s. 

Toy Story focused on Andy, a small boy, and his beloved toys, who can walk and talk when no human is nearby. The character receives a great gift on his birthday one year, a Space Ranger named Buzz Lightyear. 

The toy essentially took over all the other toys Andy had and made the rest of them incredibly jealous. While that story is for Toy Story to continue, Buzz Lightyear made the producer ask what backstory the legendary character could have had. 

Hence, they together came up with a concept that would explain the origin of Lightyear in a movie form. To be precise, the Lightyear film became for Andy what Star Wars is for the producer. 

The film crafter, Jeremey Lasker, also explained what aspect of the Toy Story franchise influenced him to work on the latest installment of the franchise by Pixar Studios. 

The creative head shared that he joined the film for the movie's director, Angus McLane. Lasker revealed that he and Angus attended the same school and later went to art school where they both became friends. Hence, they started their collaborations and have been making films together since their college days. 

Even when they do not get to work on the same projects, they share their experiences and ideas with each other and so forth. So, when Angus let him know about Lightyear, he thought that his friend would be working on a great project and decided that he too wanted to be a part of it. 

And just like that, he was working on his pitch to get into the film's crew. 

Explaining what his job as the director of photography requires, Lasker said that the technology when it comes to working behind animation or live-action is almost the same. Working in CG, he divides his work into two parts, ranging over camera, staging, and lighting. 

The director and the photography genius have already worked together on marvelous productions like Finding Dory and hence were familiar with the dynamics of each other. So, coming to Lightyear, they knew where they could make the changes and how they could improve their filmmaking. 

Frank Kalal also shared what it was like to work on Lightyear and develop the design for the suits of the aeronauts shown in the film and how she worked with the younger characters. 

Giving an insight into the film, the costume designer shared that the group Darby, Mo, and Izzy are keen on their work, yet they don't have uniforms like the rest of the officers and are supposed to do the menial patrolling duty. 

So, it was a struggle to design uniforms for these three characters who were "resourceful" when it came to it but didn't have access to the supplies their seniors had. Instead, they were just going to create their own uniforms, different from the old uniforms they were made to wear. 

They made the suits real and believable. The costume designer added bits and parts that were falling and were held back with tape, depicting that these uniforms were not exactly new. It also added to the asymmetry of the look, making it obvious that the uniforms are salvaged. 

To add to the authenticity of their situation, the designers checked how real the designs looked in low light, making it clear against the silhouettes of the characters. The lighting difference made it clear that they were all wearing the same uniform, making it a success from the point of the film.